Create imaginary V.R Geographies
Walking virtual spaces with Unity
The future of geolocation apps and interactive contents is in some ways linked to the software industry of videogames. Several games use real geographic data to build their interactive world. Unity plugins like MapMav give us the amazing power to export back videogames to the physical world. In the first module we study how to build immersive 3D navigable spaces to understand the potentials of Unity for the creations of virtual realities. In the second module we study how we can use real geographical data insde the game engine and finally export our interactive audiovisual creation to the physical space.
Virtual worlds created by students during the workshop “Crear una realidad virtual navegable”, Fine Arts of Murcia - Spain. 2015.04
At the end of the workshop we will test your Unity prototype in 3D with the Google Cardboard.
WHAT YOU LEARN & BUILD
Crear una Realidad Virtual navegable
prototipado fase 1
Crear un prototipo Locative Media con Unity
Técnicas 3D + Cartografía
prototipado fase 2